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On Mac, it's right inside the application package - right-click on the application and select "Show Package Contents" to see it. So, onto the good stuff along with their default values: "campaignSpeedupMult":2, Increasing the number to X will make the game move X times as fast when you press shift on the map screen. Some parts of the Mod Pack are stand-alone Utility projects that don’t depend on other components. ago. I've always had FPS problems with this game, and i don't know for the life of me what to do with it. What I've tried so far: Power. Starsector (formerly “Starfarer”) is an in-development open-world single-player space-combat, roleplaying, exploration, and economic game. ini file within the GraphicsLib folder in a program like Notepad++. Before I get into it. I use 20 for no specific reason. Adds 5,945 thematically-appropriate names to Starsector for the game to use when generating procedural content: 2,925 names for NPCs (i. As stated before, Vanilla does not leak memory, and most good mods do not either. Tackywheat1 • Shields are for the weak • 4 yr. Through Windows settings change power settings to. It's part of the setup which instructs your colonies how to build their fleets, but it also impacts the way your ships without officers behave (as confirmed by the kind people of the Starsector Discord). It's insane how low my fps is going, using basically the same mods in the past version i could get easy 30-60 fps even in large battles with my crappy nootebok But now in this version it's seems that i can't even get up to 20Also some people reported that certain AMD cards have issues with Starsector. 0 Mod, the choice for serious players seeking advanced features and customization options. 3. I just bought this game, and I really want to play it and experience it. When starting a battle, theses points are distributed between you and the enemy for deploying ships, and whoever has the biggest fleet has the most points. To deal with massive fleets i heard somewhere you. Starsector, especially with mods involved, can use a lot of System RAM when saving or loading games. You want to play the game like an FPS seen from above. The only solution then is to restart the game and everything goes back to normal. Right-click your desktop shortcut for Starsector and select "Open file location". 3. It allows to slow down/speed up any singleplayer game. unlock fps? i have a 144hz monitor but the fps is locked at 60, is there a way to remove the cap? works a treat. Usually I spend my "preload" period wandering on the empty outer reaches doing planet surveys (stay away from warning beacons!). I've grown fond of this combat ring/star type of abomination. Starsector. AutomatedRepairUnit. The shaderLib mod locks my game at 30 fps. 1 will cause your fleet to suffer 10% more damage. Check the forum. On the campaign map, if the game is paused after pressing either ESC. Fair enough, it's more than triple the size of vanilla. I play on linux, on a pretty big host and I regularly encounter small freezes (during combat, mainly) and FPS drops, down to 15, while traveling in-system or in hyperspace, especially if I speed up time. FPS issues, low performance. r/starsector •. riesenarethebest • meatbag • 10 mo. I have a 144Hz display. Join. If i disable it, the game works perfectly, even with other mods. My current game uses aroud 50 or maybe 60 mods, not pretty sure of. 9. When you go into the Map tab, turn on the Exploration tab which will bring up the brackets next to all the stars on the map which are empty if the system is unexplored. Starsector is very different, in that unlike WoW, you have numerous playstyles. The skill tree is very similar to the previous tree. The product of multiple mentions. Use "Craptop" for low-end systems. json file to allow you to transfer items quickly using the Alt key. in the craptop preset folder, copy the GRAPHICS_OPTIONS config file and paste it in the main GraphicsLib directory, you should see another GRAPHICS_OPTIONS file already there. Diplomacy events see faction relationships changing over time. You can change fps there. Open that sucker in a text editor like Notepad. Logistics Overhaul is a simple mod that splits the base game's Logistics hullmods into two categories: Logistics and Science (it also adjusts a few things, otherwise). One shot sinks the FPS to around 20. You can change fps there. The Odyssey in the other hand is an amazingly fun circle strafing gunship. A quick google search suggests that there's a compatibility issue between recent AMD cards and lwjgl,. json. ini and change "enableShaders":true" into "enableShaders":false" . IMO the Conquest is a boring artillery platform you give it to your AI officers for long range fire support. On Mac, it's right inside the application package - right-click on the application and select "Show Package Contents" to see it. comments sorted by Best Top New Controversial Q&A Add a Comment. 9. You might have to increase the ram usage of the game, you can find the instructions relatively easily on Google. That all changed when the lag monster attacked. 2. I suspect allocating 56GB of ram is your problem, Java is not properly equipped to handle more than 8, by allocating more (signifigantly more) than that, you are likely causing Java to have a meltdown. Develop. Go to starsector r/starsector. Reverted numerous weapon balance changes. The file where you can do it is in the starsector folder, not anywhere in the data folder though. In Star Valor, bases just randomly produce stuff, which you can then transport to other places for money. 0 - 2022-01-02. You take the role of a space captain seeking fortune and glory however you choose. 5m experience. On one hand, that's a good idea, because they're good enough for 2D and they make development simpler. (if your eyes can handle it you can also reduce it to 20) ########. 2D RPG/Trade/Fleet Combat Game. exe run on the 960M in 3D control panel Step 2: In the vmparams file, replace the text "-Xms1536m -Xmx1536m" with the memory you want to allocate to Starsector. I set my max battle size at 2000dp so my processor can choke and die fighting massive battles, but it's fun as hell. . 9. You will deploy less and less of your fleet as the game goes on. The code is )Also, to improve performance of Starsector on Steam Deck, highly recommend increase the UMA Frame Buffer allocation: 1. Finish: Run starsector. 2. It's possible you might be able to adjust some driver settings to get it to run at 72 fps with vsync. starsector-coredataconfigsettings. But thawing loads of ancient colonists should be an exception, as well as integrating existing population. Go to starsector r/starsector. 文件位置Starsectorstarsector-coredataconfigsettings. 1. 8 FPS at launch. 33. S. Wonderful thanks so much!Low FPS. 5. The dp ratio cap at 60:40 so that even the losing side can still deploy a reasonable minimum each battle. Do you have a AMD graphics card? because if you do you should go to the settings. It was originally just meant to be a joke to see what I could do, but now I can't stop myself. open up setting. Open the GraphicsLib folder and open "Preset Options". Reverted ship changes. Removed skills changes. ini file within the GraphicsLib folder in a program like Notepad++. Very much recommend. Try updating to jre8, assign 8 GB ram. Heavy frigate: to put it shortly, it's basically the child of a frigate and a destroyer. Here comes the Star Wars mod in the year of 2020. •. Without Razer - 5gb : 11 fps, 5. Starsector thread 03/11/20 (Wed) 18:32:241e1e50 16872462 [Last 50 Posts] Didn't see one in the catalog, so thought I'd make a thread since I started playing it again. Just like Ironman mode, add another toggle to "sandbox mode" which completely removes character level cap. Starsector (formerly “Starfarer”) is an in-development open-world single-player space-combat, roleplaying, exploration, and economic game. Go to starsector r/starsector. Game caps at 144 fps even when changing json settings. The only thing Starsector would benefit from releasing on steam would be even bigger modsr/starsector • 13 days ago. (large fight being my 2 carriers vs 5-10 ships)Because even people with high end rigs get FPS drops with many mods when playing for a longer period of time. 0 coins. >sandbox space sim rpg. Advertisement Coins. 8. I believe Nexerelin alters the base tariff to 18% and 9% for freeports so you can actually do legit trading without always losing money, still need to shop around though. 96a] ED Shipyards 2. Be damned Kadur Remnant! My FPS is dead because of you !! Hmmm looks like my 12 colonie home system! The Kad do get a bit spammy. You could restrict your mods a bit. open "Fractal Softworks\Starsector\starsector-core\data\config\settings. "fps":60 --------> "fps":30. This can be changed further in the json settings file. For new players, it is highly recommended to play through the in-game tutorials and to read about the Game Mechanics. . Business, Economics, and Finance. Click Command at the bottom of the screen and then select Doctrine. The steps I've taken to solve the problem: - Making sure the GPU was handling the game through the Nvidia control panel. Just wanted to share this horrid thing with someone. It's true. Starsector > Bug Reports & Support >. Developer indicates game mostly uses display lists with some VBOs (so !7078 (merged) may help) and that transitions are “just rendering the same things with different transparency, and a black quad over the entire screen”. Adding good administrators, Nanoforges , AI cores and Synchrotron cores will also help out a lot but once again doesn't influence which planets you want. But in general even the very old GPUs can run this no problem, the old pc I had, had a GT 630 and it was still the CPU that slowed me down. Running the included radar alongside GraphicsLib on an AMD GPU blackens the screen. . 0 coins. Change the damage modifier from 0. I finished the entire Academia quest line and I'm only level 6. [/quotemsg] Ok, thanks I'm going to be shooting for a monitor with free-sync to avoid any issues like that, because i get over 250 fps consistently. Azrael9986 • 4 yr. laptop and I have been having problems with the starsector crashing in the late game. 6) windowed. On discord they suggest not to go past 8 (and fall back to 6 if you get issues with 8) but it‘s possible and can help sometimes to go past 8. r/starsector. They can also be used to wreck market price for trading opportunity or to make your colony export stronger, also I. A mod is better though, since you do not have to alt tab to. Modded being a bit more of a drop. It was originally just meant to be a joke to see what I could do, but now I can't stop myself. Which at 20 burn in hyperspace is 60ly per month (60 x 625= $37,500 max). Simultaneously, you will also generate a surplus of drugs. However, that warning comes up for both my older save (slow) and newer saves (normal speed). Gamma cores are also quite abundant which is why you can sell them to a tritech station commander. I heard that increasing the RAM allocation on the vmparams file helps with mods, changed that and didn't saw much of a improvement but I don't run any heavy mods anyway. ago. But searching for solutions on google has led me nowhere, I do have some mods installed but I don't know if thats the issue. Smuggler, trader, warlord, planet administrator, etc. 0 Configuration values can now be configured via Luna (Thanks Lukas04) Additional support for mods specifying damage or clarifying unknown damages Modification of vanilla on-hit effects to specify and clarify. This is my Mk 1 for a Manticore loadout. 95. I have done very little over the weekend because it's the weekend, so all you get are these newfangled doodads. This is true for both unmodded and modded. . Previously in the “Best AAA Games” post, I had explained why space exploration games are getting much-needed attention. It solo'ed a standard Medusa due to having superior flux management and better shields. When it reaches its flux capacity, bombard the motherfucker with lasers, srm missiles and fighters. NEVER fly the ship "asteroids style" where you control only using WASD: that's only something you do when micromanaging an omnishield. Gamma cores are pretty useful as your colonies need less resources. 2. exe and \jre\bin java file is set to run on nvidia graphics, all drivers are updated. - fullscreen. 7!r/starsector • The start of an abomination, dubbed the "moderately cursed ship pack". Hmm, that's a bit odd - this means that the graphics driver is running the game at 60 fps, since by default vsync is on and that's what determines the framerate. Discuss modding Starsector here. Compare this to the hundred+ hours needed to get even a few capital ships in a game such as X3, or the lack of fleet elements entirely in games such as Elite, and. r/starsector • 40 min. Is there a way to disable the lock? Messing with the Nvidia control panel didn't do it. 7) 60fps 98% idle. And is 20% in v0. trying to kidnap what you rightfully kidnapped. If you have the Console command mod you can use the command AddOrdinance [amount you want]. 7. This is the easiest general way to direct battles. Go to starsector r/starsector. EG. Go to starsector r/starsector. Go into the game's config file and find the settings for "Easy" mode. 9. Alright man, forgot to say that i didn't have GraphicsLib enabled, and the main problem was that i was getting 35ish FPS even in vanilla, but updating the drivers like you said worked. The option may need to be enabled if not already present. Premium Powerups Explore Gaming. ) Save your game. json and replace existing file in your Adjusted Sector config directory. (300~500) 3. 1 will cause your fleet to suffer 10% more damage. usually, sometimes the AI will have mega fleet battles with 10+ fleets showing up and that can get a little choppy until I move away. ago. json in a notepad editor or similar and then search for maxShipsInFleet. Author Topic: MOVED: So I've hit the credit cap at 2 billion, but now I'm in debt. 25. Spoiler. Set in the year 3126, the player commands a fleet of spaceships and engages in combat, trade, and exploration in a procedurally generated world. There’s the Fleet Size by DP mod that is probably what you want. Mechared. Factions like Vic really add nice ships with their unique style. 2) 32GB. The game doesn't utilize the graphics card properly, gpu usage. Suggestions to improve fps/performance on Ryzen 5 system with 3060ti. How to Install Mods in Starsector: video link. Also is there a way to uncap fps? I have a 144hz monitor so I'd like to cap the fps to 144. 1. FPS issues, low performance. Give your cap a rallying point so it knows where to orientate itself and issue a disengage order on the ships they are chasing. Faction behaviour is also pretty random, factions tend to go to war or make alliances for no rhyme or reason. Thank you. I realize that my hardware is quite dated. 1 (November 16, 2018): – Fixed certain key-combo misbehavior – Now works when the player isn’t piloting a ship – Works in Starsector 0. The only way to return to a functional game is saving (takes upwards of five minutes), quitting the game, restarting, loading back in. Though it gets memey after a certain point. You don't need most of your fleet at this point. Turn off Vsync and change frame rate cap in settings. – Updated for Starsector 0. As an owner and user of a laptop I consider a potatoe, these "specs" make mine look like a high-end rig. k1llerk1ng. The performance boost is found by using a single batch call to render plumes in a single operation, avoiding the lengthy frame time that vanilla uses to render engine plumes iteratively with fixed function rendering. Beware though it increases ordinance points for all ships. A mature colony typically has around 300K+ income and ~60K upkeep. Reduce FPS. 62K subscribers 16K views 1 year ago Let's go over some key changes you can make in the Starsector settings. EDIT: already solved: The Speedup mod can be modded to include any speed with any key combination. You will deploy less and less of your fleet as the game goes on. Battle size depends on your fleet combination. You can't just stack every mod on a ship because the mods require some sort of energy to power them like auxiliary thrusters or physical space on the ship like expanded cargo. Before I get into it. There will be artifacts and glitches if you make the multiplier too. - Donations! SA Forums - Something Awful - Search the ForumsIncreases the render distance. 95a. Luddic enhancement, pretty cozy and simple. Then start a new game with Easy difficulty. Game caps at 144 fps even when changing json settings. 5 GB of memory for the JRE Heap. ago. Formerly, known as Starfarer, Starsector was released in 2013. ago. Nexerelin is a great mod that allows factions to wage war and conquer systems and colonize new worlds. 20 or 0. ago. You could compete or you could fight for the highest bidder. You can then select which mod (s) you want to run with in the launcher. If you are 10 ships away from fleet cap, only the first 10 ships that would be salvagable will show up as being salvagable after combat. MagicLib is a mod that provides an open-source library that is full of plugins and scripts written by the Starsector community. Yes, title is correct. 0 coins. I've messed with it myself and it seems to support numbers at least up to 6(which is probably as many as you'll ever need on one colony anyway) but I dunno if there's any problems going higher than that. Your deployment points you get for a fight are a part of what your fleet in total has (scaling logarithmically I think, so at the beginning its almost your whole fleet). Reply Arthur_The_Ok All hail the [SPACE DORITOS]. It is an abstraction of various factors such as crew fatigue, short-term wear & tear, availability of spare parts, etc. I have a 3070 and was wondering if I could make some use of it playing starsector. the Eradicator, Falcon, and Fury. Crashes at least once an hour, usually once every half hour along with occasional fps spikes. /shrug :) Mode_ • 8 yr. However, the amount of xp required per level gets ridiculous around the 55-60 mark!Business, Economics, and Finance. select card -> high performance NVIDIA processor. These affect the overall DP awarded to you before every fight. Hello, I have a very annoying issue with the game. Wh. Combat Readiness (CR) is a general measure of a ship's logistical status. csv file. Dominator. It would probably do fine with removing the extended shields and more cap, but I need more data from fleet engagements against carriers. 9. I would strongly recommend increasing the FPS cap if you're going to push this mod over the default setting of 2x speed. I followed the tutorial on this post if anyone needs it. The main purpose of this mod is a performance boost, taking advantage of modern GPU horsepower. impl. Then open one of the folders based on what setting you want. Just a few revenants are enough for you to sneak past. 96a] Force Auto R. Diable Avionics is a carrier-focused faction with mech-themed fighters, walls of micro-missiles, and striking red ships. My FPS is dead because of you !! : r/starsector. Deep Rock Galactic is a 1-4 player co-op-first sci-fi FPS featuring badass space Dwarves, 100% destructible environments, procedurally-generated caves, and endless hordes of alien monsters. "vsync":true --------> "vsync":false. - Updated skills compatibility and default starting numbers for 0. Another way of looking at it: Caps make you tankier (i. This happens after more than 1 or 2 hours of countinuous play. Default is 400 battle size with up to a 60:40 split based on relative officer strength/count, and captured objectives. DarknightK • 2 yr. Don't think there's a way to increase it in vanilla, other than the one skill. . So, onto the good stuff along with their default values: "campaignSpeedupMult":2, Increasing the number to X will make the game move X times as fast when you press shift on the map screen. ago. 0 (April 24, 2018): – Initial release I'm on mobile, but there should be some settings you can change in the configuration files. - Disabling Vsync, setting the openGL stuff on the 970 GTX in the control panel. json右键记事本打开。按照下列词参照条修改即可。true(开) false(关)游戏设置vsync":false 垂直同步fps":60 最大fps dev 专栏 / 远行星号游戏性设置(需修改文件) 远行星号游戏性设置(需修改文. I also changed the player level cap to 40 so all the skills are tecnically available, but by the time you hit around level 30, the xp per level gets so high you kinda forget there are 10 more levels. If you're smart, make a backup of this folder before editing. Crypto47K subscribers in the starsector community. If destroyed, it obliterates half the battlefield (FPS warning!) (Interstellar imperium. 0 - 2021-10-12. json under Starsectorstarsector-coredataconfig. I obviously downloaded it and started a new save file. You take the role of a space captain seeking fortune and glory however you choose. Starsector doesn't really changes it's performance based on GPU. Not like there's much point to having more than 2-3 decent colonies outside of roleplaying anyways. More Ship Names adds 11,450 thematically-appropriate ship names to the name lists for ships to (randomly) select from. fs. I've tried expanding my battle size but it's stuck at just 240-300 for deplpyments cap. json and setting element "devMode":true It can also be toggled in-game by using the Console Commands mod with its devmode command. >combat is top down in fleet vs fleet encounters. e. Hold the volume up (+) 3. Let's go over the basics of how to install mods in Starsector. I have tried AMDs metrics and MSI afterburner overlay to see what the issue is but neither seem to appear in game. Cap battlefield objectives. View mod page; View image gallery; Lightshow. Removed extra crew bonus. 9a. You should adjust exp gain bonus for. orgil-sf • 4 yr. Fractal SoftworksStarsectorstarsector-coredataconfigsettings. open up nvidia control panel, go into 'add programs', browse, open the starsector folder > jre > bin, and selecting the application named 'java' For nearly 3 years I had actually been using the iGPU to run SS which led me to having 50+ FPS on menu, 20-30 FPS on the open space side of SS, and 14 or below when in combat. In the vmparams file, replace the text "-Xms1536m -Xmx1536m" with the memory you want to allocate to Starsector. GraphicsLib is a mod package containing numerous graphical improvements, including a variety of effects plugins, a dynamic lighting engine, and a screen-space distortion shader. The performance boost is found by removing CPU load and transferring it to the GPU, which vanilla starsector does not take advantage tremendously. - Added support for Bulk Transport (thanks to cman0014)Can just add skill points or reset things, even with the level cap. I have become leery of LOD mods in CP2077 only cuz it was one of the first tweaks attempted and the hard work by modders over the years has had its ups and downs when trying to wrangle CDPR's engine in. In the file will be a line called "playerMaxLevel" which you can edit to whatever, also under that line will be the settings for how many skill and story points you get per. When using mods, just flying around drops me to 21FPS, and when using. The only solution then is to restart the game and everything goes back to normal. how does leveling up scale? Is there ever a cap to how mutch XP it takes to earn a level? Or does the xp cost per level keep scaling indefinitely? Does the xp cost per level scale exponentially or linearly?It changes the max player level to 103, which is the level needed to cap all skills. . In any case, I'll email both my save and my mac. Perks in the leadership tree also work to strengthen you. 1a-RC8 Then modified vmparams to use: -Xms6144m -Xmx6144m -Xss1024k And turned off vsync and capped frame rate at 60 in the settings launch with 1920 x 1080 fullscreen The vanilla game typically runs at 60 FPS and ~50% idle, which is perfectly fine, although I think the idle is lower than it should be. Three fade transitions in the apitrace where FPS plummets approximate frames are as follows;Created a new save with my own colonized planet, I can change the radius of uncolonized planet in the same system but not my own. Problem: lower than 10 fps in main menu, during the game the fps is 11-25, lower than 10 in battles I am sure that the vsync is "false" in settings. Yes. Then change the value to whatever you want. There’s a modded faction called HMI (Hazard Mining Incorporated). Yes. You can edit the level cap in the config file without needing a mod by going to Starsector -> starsector-core -> data -> config, and find the settings file. High tech favors energy weapons, high mait. The dp ratio cap at 60:40 so that even the losing side can still deploy a reasonable minimum each battle.